Exploring the GitHub Service Universe

Tools for unit testing, building applications, analyzing software quality and planning release scopes are an essential aspect of modern software development. With GitHub and “pluggable” external services there are lots of options to move these aspects into “the Cloud”. For open source projects this is a viable alternative to on-premise solutions. In these slides I present the CI lifecycle of some of my recent projects hosted on GitHub where I tried to integrate modern tools (e.g. Gradle, npm, bower) and external services (e.g. Travis-CI, Code Climate, Coveralls, HuBoard, AmazonSNS, NMA). I am not affiliated with any of the providers mentioned, so this is no marketing slide deck! Instead, you will hopefully learn about some enhancements to try out with your own GitHub projects!

You can view or download the PDF version on Slideshare or you can view the original HTML-based presentation here:


Agile on Mars!

These are the slides of my session at Agile Saturday IX on 28th Sep 2013 in Tallinn, Estonia. I was invited there to give an entry level introduction talk into the ideas and methods of Agile Software Development.

You are an expert in TDD & Pair Programming, hold a Scrum Master certificate and know the Agile Manifesto from heart? Then this talk is probably too basic for you! Everyone else in invited to jump head-first into a journey through space, learning about many core agile methods and concepts on the way, like: Iterations, User Stories, Planning Poker, Test Driven Development, Pair Programming, Collective Code Ownership, Continuous Integration and more! Our journey will end on Mars where we will use SCRUM to conceive, build and continually improve the first Mars Station of mankind! Well, at least sort off..

Agile Software Development In Practice

These are the slides to my “Agile Software Development in Practice” lectures. They are intended especially for Software Development students but have also partially been used in inhouse Clean Code developer trainings.

The following topics are covered:

  • most aspects of Agile Methodology from Pair Programming to Collective Code Ownership
  • Clean Code based on Robert C. Martins work
  • Test Driven Development
  • advanced Unit Testing techniques like Mockito mocks and Hamcrest matchers

The deck is divided into 9 lectures which each consist of a theoretical part and a practical excercise for the students. Included are building a Mars Station from building blocks (using agile methods and SCRUM roles), Uncle Bobs famous Bowling Game Code Kata and a smallscale Code Retreat.

Accompanying source code and examples can be found on https://github.com/bkimminich/AgileSoftwareDevelopmentInPractice